1. AR and VR Using the WebXR API
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Programming. ; Web Development. ; -Computer programming. ; Computer games

2. Agile game development with Scru
Author: / Clinton Keith
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Agile software development.,Scrum (Computer software development)
Classification :
QA
,
76
.
76
,.
C672
,
K45
,
2010


3. AndEngine for Android game development cookbook
Author: Jayme Schroeder, Brian Broyles
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,Tablet computers-- Programming
Classification :
QA76
.
76
.
C672
S348
2013


4. AndEngine for Android game development cookbook
Author: Jayme Schroeder, Brian Broyles
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,Tablet computers-- Programming
Classification :
QA76
.
76
.
C672
S348
2013


5. Android game developer's handbook :
Author: Avisekhar Roy.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Computer games-- Development.,Computer games-- Programming.,Computer games-- Programming.,COMPUTERS / Programming / Games
Classification :
QA76
.
76
.
C672


6. Android game programming for dummies
Author: James, Derek (Game developer)
Library: Central Library of Esfehan University of Technology (Esfahan)
Subject: Android (Electronic resource) ► Computer games Programming ► Application software Development ► Mobile computing
Classification :
76
.
76
.
A65
J36

7. Android game recipes /
Author: J.F. DiMarzio
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Application software-- Development,Computer games-- Programming
Classification :
QA76
.
76
.
C672
D582
2013


8. Augmented reality game development : create your own augmented reality games from scratch with unity 5
Author: Micheal Lanham
Library: Library of Institute for Research in Fundamental Sciences (Tehran)
Subject: ، Unity )Electronic resource(,، Computer games -- Programming,Development ، Computer games,، Computer graphics
Classification :
QA
76
.
76
.
C672L26


9. Beginning PBR Texturing
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Programming. ; Computer graphics. ; Game Development. ; -Computer games

10. Beginning iOS Game Center and GameKit :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Application software ; Development ; Computer games ; Programming ; Mobile computing ; Programming ; Operating systems (Computers) ; iOS (Electronic resource) ;

11. Beginning iOS game development
Author: Patrick Alessi
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,Computer software-- Development,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming
Classification :
QA76
.
76
.
C672
A54
2012


12. Beginning iOS social games /
Author: Kyle Richter
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Programming.,Social networks-- Computer network resources.
Classification :
QA76
.
774
.
I67
R53
2013


13. Building JavaScript games :
Author: Arjan Egges
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Programming.,JavaScript (Computer program language),Computer Science.
Classification :
QA76
.
76
.
C672


14. Cocos2d for iPhone 0.99 beginner's guide
Author: Pablo Ruiz
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,iPhone (Smartphone)-- Programming,Open source software
Classification :
QA76
.
8
.
I64
R85
2010


15. Cocos2d-x by example beginner's guide
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,C++ (Computer program language),Computer animation,Computer games-- Programming,Free computer software,Tablet computers-- Programming
Classification :
QA76
.
76
.
C672
.
E5445
2013


16. Corona SDK Application Design
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Development.,Computer games-- Programming.,Lua (Computer program language),Tablet computers-- Development.,Tablet computers-- Programming.
Classification :
QA76
.
76


17. Cross-platform game programmin
Author: / Steven Goodwin
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Cross-platform software development.
Classification :
QA
,
76
.
76
,.
C672
,
G66
,
2005eb


18. Cross-platform game programming /
Author: Steven Goodwin
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Cross-platform software development
Classification :
QA76
.
76
.
C672
G66
2005


19. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672

